Senshado Competition Regulations

With the upcoming OVA (and maybe someday the movie :P) we thought everyone should refresh they’re understanding of Senshado’s rules.  I’ve copied the rules from here.  Notice that there appears to be inconsistent numbering (ex: the first section is numbered 1-02 and there is no 1-01).  I don’t know if this is just something that got copied wrong, bad numbering, or there are sections missing.  My guess is that wherever the original came from there might be “boilerplate” that they just left out.   Seems to be consistent in any version that we can find.  Even if they’re not “official”, they do represent what I believe is a good overview of how Senshado seems to be organized.




  • There are two formats for matches: Elimination Battles and Flag Battles.These matches are designated by the League.
  • in Elimination Battles, the objective is to render inoperable all of the opposing team’s vehicles.
  • in Flag Battles, the objective is to render inoperable the opposing team’s Flag Vehicle (to be designated beforehand).


  • Each team may not field more vehicles than the number designated by the League However, it is possible to field less than the designated number.
  • The boundaries of the battlefield will be determined by the League.
  • Access to the battlefield will be restricted 72 hours prior to the match.
  • Each participant shall get maps and details of the area
  • Should there be objections to the battlefield of choice. they should beforwarded to the League within the first 24 hours of announcement, upon which deliberations will be made.


  • The boundaries of the battlefield will be determined by the League.
  • Access to the battlefield will be restricted 72 hours prior to the match.
  • Each participant shall get maps and details of the area
  • Should there be objections to the battlefield of choice. they should be forwarded to the League within the first 24 hours of announcement, upon which deliberations will be made.


  • The only vehicles allowed to participate are the following:
    • Vehicles whose designs were completed before August 15. 1945
    • Vehicles that had begun prototype trials by the aforementioned date
    • Vehicles whose construction was planned using only materials available before the aforementioned date
    • Vehicles which meet these requirements must be confirmed to be constructed using materials that were available at that time.
    • For vehicles that never advanced from the planning stage. the League will decide on their eligibility on a case—by—case basis.
    • However, in the event that there is difficulty supplying the appropriate parts. the League may determine the allowable extent ol reproduction and modifications


  • All tanks must be fitted with League sanctioned referee equipment.
  • As an additional safety measure, the crew compartments are required to be fitted with League approved armored mantles.


  • All rounds are to be League-sanctioned live ammunition.
  • Production of custom warheads or charges is not allowed.


    • The team that renders all the opposing team’s vehicles inoperable is the winner.
    • The team that renders the opposing team’s Flag vehicle inoperable is the winner.


  • The referee equipment has determined a tank to be inoperable
  • All crew members have abandoned their tank
  • The Judges determine that a match can no longer proceed
  • (In the even! that referee equipment declares a tank is still operable the Judges may decide that the damage received is enough to render the tank inoperable)
  • The Judges determine that a 3 rule violation has taken place


  • A tank may no longer participate in the battle after it has been declared “inoperable.”
  • The participants will wait for the orders of the Judges and comply with them as quickly as possible.


  • Using parts or equipment not sanctioned by the League
  • Voluntarily leaving the designated competition area
  • Firing directly on humans
  • Attacking a vehicle which has been declared “inoperable”
  • Disrespect towards the judges or other participants
  • Actions that are judged to be “throwing the match”
  • Engaging in any of the above acts will result in disqualification.


  • The Japanese Senshado League will provide compensation for all incidents involving structures and for the restoration of the landscape within the boundaries of the competition field.

8 thoughts on “Senshado Competition Regulations

  1. The settlement of Senshado has an awkward gap for small teams : it does not regulate the flag-tanks ! – or if it does, it does not appear in the document of the GUP production.
    How to win for teams like Chi-Ha Tan & Bonple if Pravda & KMM use IS-2 and Tiger as flag-tank?

  2. Even worse they could use the Maus and just put it hull down in a protected spot with some guards. Send the rest out to hunt down the opponents by attrition.

    I don’t think there’s rules for a draw or time limit either.

    • This isn’t much to go on but during Ooarai vs Pravda, the announcer did mention that they were deciding whether to continue the match or not. I’m not exactly sure how that line was supposed to be interpreted but it gave me the impression that the tourney officials were trying to decide whether to let the match go on for however long Katyusha intended to sleep. After all, the entire audience was sitting out there on the bleachers in the cold (although I’m sure Darjeeling and Orange Pekoe didn’t mind, as they seem immune to weather conditions). Of course, the line could have been referring to Ooarai’s choice on whether to continue the match.

      On that note, I’m curious as to whether the ceasefire is even an official rule of senshado. What I mean is, was Ooarai even obligated to wait until the 3 hours (I think it was 3 hours right?) were up before they continued the match? If so, why does Pravda get to decide how long the ceasefire lasts? While Ooarai did make repairs during that time, they clearly did not need all three hours. By this logic, theoretically, couldn’t any team simply request a ceasefire whenever they want?

      • They actually give some explanation of this in the set of booklets included with the 4th Blu-Ray:

        To summarize, the declarer may be either party. There must be a valid pretext – there is a threat to health or if circumstances make it difficult to continue fighting. Further, the declarer must still be operational (not detracked, out of fuel … etc) and not be at a severe tactical disadvantage.

        In Ep8’s case, there the snowstorm that began to go over the area and that gave Katyusha the pretext to ask for a cease-fire on food and rest grounds. By the logic given, Oarai would not have been able to declare a cease-fire because they were all penned up in a building.

        As for the judges, they can terminate matches between students for health reasons when the fight will last for a long time without adequate support. I suppose that what happened there was whether to terminate the match for health grounds.

  3. The league could require a flag-tank is ‘switched off’ by opposing tanks at a maximum distance of 800 m (874 yards).
    I agree that would be a problem with CV.35 Anzio ! (KMM would have to leave the museum a 7AV; St.Gloriana a Whippet, Maginot a Schneider or Saint-Chamond, etc …)

  4. They are not mentioning anything about open-topped armored fighting vehicle. I wonder what’s right ; The committee does not allow open-top vehicles or The Opposite

    • @Доктор Смерт: There’s a line in the GuP movie which states “Is it really okay to include an open-top weapon as a “tank”?” So it seems that open topped vehicles are permitted, but perhaps only with league approval for safety reasons? That’s my impression, though perhaps some official supplementary materials have definitive details (rules) on that particular matter.

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